Dark Eldar v Dark Angels…Necromunda-style terrain battle report!

Quick batrep! Haven’t had one in a while, and this was the second game at Jack’s place and the first on the new Necromunda-style terrain! Loads of catwalks, platforms and ladders. Can’t wait to get it all painted!

Initially we were going to do a scenario with the Dark Angels trapped in the Dark Eldar city of Commoragh and they would have to get to a comms unit objective (to allow them to call in reinforcements), but we were running out of time to set everything up, so we did a simple layout with 3 objectives down the middle of the battlefield at 1250 points. No vehicles, just footsloggers!

Dark Angels took Belial with a large Deathwing bodyguard, plus 2 more smaller squads of Deathwing. All would Deep Strike in but only Belial wouldn’t scatter at first.

Dark Eldar took 3 10-man squads of Kabalite Warriors with 1 Splinter Cannon and 1 Shredder each, 20 Hellions, 2 5-man squads of Scourges and a tooled-up Archon with a large cohort of Incubi.

2nd 7th edition game! Chaos vs Dark Angels

The board setup – there’s no more ‘roll for terrain’, you just place the terrain as you like it. I imagine tournaments will handle this very differently, but if you want to set up like an entrance to a city with wide-open areas at one side and a mega-dense area at the other, you can do that. It makes it a little less tactical but for ‘serious’ games you can roll 6th edition style. I think 7th requires you to talk a lot more with the other player to decide what sort of feel you both want for the game.

Rhino Time!

Just want to throw this out there to the modelling experts…. how do I get a Dark Angel ‘wing on the back of this? I tried a stencil on my other rhino (which went very badly wrong and the paper I was using as the outline glued onto the paint and wrecked it). I am…