Dark Eldar v Dark Angels…Necromunda-style terrain battle report!

Quick batrep! Haven’t had one in a while, and this was the second game at Jack’s place and the first on the new Necromunda-style terrain! Loads of catwalks, platforms and ladders. Can’t wait to get it all painted!

Initially we were going to do a scenario with the Dark Angels trapped in the Dark Eldar city of Commoragh and they would have to get to a comms unit objective (to allow them to call in reinforcements), but we were running out of time to set everything up, so we did a simple layout with 3 objectives down the middle of the battlefield at 1250 points. No vehicles, just footsloggers!

Dark Angels took Belial with a large Deathwing bodyguard, plus 2 more smaller squads of Deathwing. All would Deep Strike in but only Belial wouldn’t scatter at first.

Dark Eldar took 3 10-man squads of Kabalite Warriors with 1 Splinter Cannon and 1 Shredder each, 20 Hellions, 2 5-man squads of Scourges and a tooled-up Archon with a large cohort of Incubi.

2nd 7th edition game! Chaos vs Dark Angels

The board setup – there’s no more ‘roll for terrain’, you just place the terrain as you like it. I imagine tournaments will handle this very differently, but if you want to set up like an entrance to a city with wide-open areas at one side and a mega-dense area at the other, you can do that. It makes it a little less tactical but for ‘serious’ games you can roll 6th edition style. I think 7th requires you to talk a lot more with the other player to decide what sort of feel you both want for the game.